World of Warcraft has started advertising on TV (link via Kotaku) in the UK. Big deal? Slightly. When the clear market leader in an online category starts advertising on TV, it's no longer after market share - it's admitting that it has completely saturated the existing online consumer-base (7 million WoW users and counting) and that to achieve any further growth has to grow the whole category. This is necessarilly a pitch to get non-gamers, or non-MMORPG gamers at least, to give the whole concept a try.
The traditional response to this sort of activity is for the market leader's smaller competitors to scrape together the budget to run their own TV ads. Which is a fatuous and strategically myopic response - if the market leader has grown so big it's necessary for it to run category-growing marketing activity, the sensible response is to sit tight, let it, and let the rising tide raise all the boats. WoW will (it believes) get more people MMORPGing - once they're there is the cost-effective time to get them trying out alternative titles. I'm waiting with some interest now to see whether NCSoft will launch its own Guild Wars campaign in a panic or let Blizzard spend Vivendi's money on growing the category for everyone.
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